Date |
Title |
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Fiction writing updates
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Read →
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Implementing multiple choice selection in Go with promptui
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Read →
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Staff? Who, me?
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Read →
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The leaves
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Read →
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Sympathy is difficult
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Read →
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Exploring testing private TypeScript functions with Jest
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Read →
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How leg extensions saved my knees (quick, knock all the wood!)
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Read →
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My WFH workspace evolution
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Read →
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Glastonbury: the Tor and Avalon Orchard
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Read →
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Glastonbury: getting there and the town
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Read →
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Avantone Pro Planar first impressions
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Read →
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PiccoloCane Tanto2 pet stroller review
|
Read →
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Reflections on starting a limited company in Sweden
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Read →
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`json.Marshal()` with additional fields in Go
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Read →
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How I'm testing MongoDB calls in Go (for now)
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Read →
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Experimenting with remote work locations
|
Read →
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War and K2
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Read →
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I risk becoming a hermit and liking it
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Read →
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Mike Shinoda's video game NFT dreams
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Read →
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Amazon's author banpocalypse
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Read →
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TypeScript <3
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Read →
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Will my new blood pressure monitor be the thing to get me to finally meditate?
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Read →
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Editing and making myself finish the first series
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Read →
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14 years of game dev
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Read →
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Hosting
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Read →
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Making a series outline
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Read →
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Pls
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Read →
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The second book is harder
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Read →
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Social media break
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Read →
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Scrape, Scrape
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Read →
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Testing external API calls in Go
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Read →
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ThinkPad P14s AMD First Impressions
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Read →
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The quest for a humidifier
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Read →
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Spring and Rigel
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Read →
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Litter Robot 3 Review
|
Read →
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Time blocking
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Read →
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Investing in sustainable food
|
Read →
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Happy-ish New Year
|
Read →
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ALIFE 2020 - Robot Cancer
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Read →
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ALIFE 2020 - Soft alife with SPLAT and Ulam
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Read →
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Social distancing ramblings
|
Read →
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IBM lecture - Introduction to quantum computers and quantum computer programming
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Read →
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2019 Travels
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Read →
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Docker Containers for testing
|
Read →
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SnailLife Genome Lab
|
Read →
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State of the Liza - 2019
|
Read →
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Happy New Year
|
Read →
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Fun PresentationFramework side-effect of bad equality
|
Read →
|
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A first stab at gene expression
|
Read →
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Brainstorming the SnailLife gene system
|
Read →
|
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Building a snail one organ at a time
|
Read →
|
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Are YOU experiencing shady output from your Go debugger? Try these things!
|
Read →
|
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Roee: Self Modifying Go Simulation Experiment - Part 2
|
Read →
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Roee: Self Modifying Go Simulation Experiment - Part 1
|
Read →
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Quick and Dirty Function Timing in Go
|
Read →
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Rubber Ducky Moments: 'Completely unrelated []interface{}!!!'
|
Read →
|
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Sleep
|
Read →
|
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Sunset and sunrise on the Tor
|
Read →
|
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First day in Glastonbury - visiting Tor and Chalice Well
|
Read →
|
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IJCAI Session Notes: Rebel Agents
|
Read →
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IJCAI Session Notes: Learning Common Sense
|
Read →
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IJCAI Session Notes: Verifying Agent Based Autonomous Systems
|
Read →
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go-sql-driver and MySQL 8
|
Read →
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Input Club K-Type and /dev/tty impressions
|
Read →
|
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Some SnailLife Go client testing notes
|
Read →
|
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Testing SnailLife Go repositories
|
Read →
|
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Excluding mocks from coverage reports
|
Read →
|
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Testing SnailLife Go on Go 1.10
|
Read →
|
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GitLab CI for SnailLife Go
|
Read →
|
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Running tests and getting coverage reports on server deployment in SnailLife
|
Read →
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ECAL session notes: Open-Ended Simulations
|
Read →
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ECAL session notes: Digital Evolution
|
Read →
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ECAL session notes: Historical and Philosophical Perspectives on Artificial Life
|
Read →
|
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Day 1 of ECAL 2017 - ISAL Summer School
|
Read →
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Server and client for SnailLife Go
|
Read →
|
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Go auth (and other) progress
|
Read →
|
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Playing with authentication in Go
|
Read →
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Trying Out Go
|
Read →
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Talk on Big Data Tools and Architectures at Foo Cafe
|
Read →
|
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State of the Snail - Debugging Hell
|
Read →
|
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Hello, TensorFlow
|
Read →
|
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Having a fish tank is supposed to be about stress relief
|
Read →
|
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Snaily Updates: BrainHub + Runners, SnailLife Logo
|
Read →
|
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BrainHub and BrainRunner - finally over the hump
|
Read →
|
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The brain scope is growing: BrainHub, BrainRunners, Brains
|
Read →
|
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Snaily Updates, Nov 10 - Family trees and inbreeding coefficient
|
Read →
|
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Snaily Updates - Bug fixing and cleaning out old stuff
|
Read →
|
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My Livecoding.tv account deletion saga
|
Read →
|
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Snail organs, immunity, and ageing
|
Read →
|
|
Wild snails around the world
|
Read →
|
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More location and temperature stuff
|
Read →
|
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Bringing snail stables down to Earth
|
Read →
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Snail stable breeding brands
|
Read →
|
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I have become Crazy Cat Lady, the Buyer of Cat Strollers
|
Read →
|
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Pee-training Rigel
|
Read →
|
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Laravel log file backups to S3
|
Read →
|
|
SnailLife messaging system
|
Read →
|
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Update on Rigel and response from DjurAkuten
|
Read →
|
|
Snaily updates
|
Read →
|
|
Items
|
Read →
|
|
Images for combined substrate
|
Read →
|
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Migrating to Laravel 5
|
Read →
|
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Thinking through substrate
|
Read →
|
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Jar substrate is a go
|
Read →
|
|
Tackling Gastropoda's memory usage - Round One
|
Read →
|
|
The month from Hell
|
Read →
|
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On your mark, get set, crawl!
|
Read →
|
|
Rethinking racing. Also cool snail art!
|
Read →
|
|
Snail brain semi-stable and reviewing visual traits set during breeding
|
Read →
|
|
From Amazon Web Services to Digital Ocean
|
Read →
|
|
It's not so bad. We have snail babies, after all
|
Read →
|
|
Snail gym vs training jar
|
Read →
|
|
The journey continues - from Elastic Beanstalk to CodeDeploy
|
Read →
|
|
Personality
|
Read →
|
|
State of the Snail, 2014
|
Read →
|
|
Deploying Gastropoda to Amazon Web Services - Never Forget
|
Read →
|
|
Claustrophobia and eggicide
|
Read →
|
|
Scheduled food delivery, arousal suppressant, and brain woes
|
Read →
|
|
No more starving snails
|
Read →
|
|
Detangling snail actions. Also a cat
|
Read →
|
|
Hiking, Beyond Earth, and Gastropoda update
|
Read →
|
|
The ongoing saga of snail mating decisions
|
Read →
|
|
Went to my first Laravel Meetup
|
Read →
|
|
Event queues
|
Read →
|
|
The snails are eating again
|
Read →
|
|
Websocketing it up for snail movement
|
Read →
|
|
Braaaaaainsss
|
Read →
|
|
And we're back
|
Read →
|
|
Pathfinder: two heroes are born
|
Read →
|
|
Wolfling runs
|
Read →
|
|
On snail eggs
|
Read →
|
|
New snail shell patterns
|
Read →
|
|
Laravel migration done
|
Read →
|
|
A battle with racing
|
Read →
|
|
Setting up an AWS EC2 instance for Gastropoda
|
Read →
|
|
Summer holidays and Amsterdam
|
Read →
|
|
Custom validators in Laravel
|
Read →
|
|
Experimenting with Laravel
|
Read →
|
|
The beginnings of a currency
|
Read →
|
|
To the Node and back
|
Read →
|
|
A move and a quick Gastropoda update
|
Read →
|
|
The day of the lettuce leaf
|
Read →
|
|
Taking it easy on the snailing with some lazy layout work
|
Read →
|
|
Recording snail history logs
|
Read →
|
|
Thoughts on @HobbyGameDev's post on starting simple
|
Read →
|
|
Snail metabolic rates and caloric needs
|
Read →
|
|
My 3 favorite Södermalm cafes to work in
|
Read →
|
|
Gastropoda - racing progress
|
Read →
|
|
A cycling adventure
|
Read →
|
|
It's summer!
|
Read →
|
|
Baby snails!
|
Read →
|
|
Ripping apart Gastropoda
|
Read →
|
|
Gastropoda, the name
|
Read →
|
|
Here jars, there jars, everywhere jars jars
|
Read →
|
|
Collecting wild snails
|
Read →
|
|
Porting Game of Snails to PHP
|
Read →
|
|
Stockholm and robot parts
|
Read →
|
|
San Francisco and other updates
|
Read →
|
|
An icy walk of creepitude
|
Read →
|
|
Global Game Jam 2014 in Stockholm (#GGJ14/#GGJSthlm)
|
Read →
|
|
A slow start to 2014
|
Read →
|
|
The scenic route
|
Read →
|
|
Bromptoning it up
|
Read →
|
|
Move to S3 and Octopress. Oh and #1GAM
|
Read →
|
|
One Game a Month (#1GAM) Done!
|
Read →
|
|
First foray into Unity
|
Read →
|
|
Steven Enns and "Craftsmanship"
|
Read →
|
|
Bellmanstafetten relay race - didn't die!
|
Read →
|
|
How not to run Midnattsloppet
|
Read →
|
|
Trying out the Rearth Ringke Fusion Nexus 4 case
|
Read →
|
|
Porting Interdiction to Android with CocoonJS - overcoming mouse position offset problem
|
Read →
|
|
Some Toaster AI improvements
|
Read →
|
|
Slowly improving Toaster AI for #1GAM
|
Read →
|
|
We're more than halfway through the #1GAM year! What I've made so far.
|
Read →
|
|
June #1GAM game and board game AI
|
Read →
|
|
Game of Snails in all its barely-playable glory
|
Read →
|
|
A traumatic [read: wimpy] experience
|
Read →
|
|
A Game of Snails and Heroku
|
Read →
|
|
Revelation: I don't actually want to run a half marathon...
|
Read →
|
|
GUI - I hate this part.
|
Read →
|
|
A weekend of train-ventures, dodgy restaurants, and the most amazing weather in the universe.
|
Read →
|
|
A Game of Snails - Breeding system
|
Read →
|
|
A Game of Snails - feature list
|
Read →
|
|
Snails, running, and Sweden
|
Read →
|
|
Sweden weather is improving so I'm ditching the treadmill. It hurts.
|
Read →
|
|
Building in ImpactJS multiplayer is like a jelly wrestling contest
|
Read →
|
|
Deploying games to the Chrome Web Store seems stupidly easy
|
Read →
|
|
iOS to Android - Nexus 4
|
Read →
|
|
A first try at object pooling
|
Read →
|
|
Random thoughts on JavaScript performance, garbage collection, and object pooling
|
Read →
|
|
Running, unfortunate sprites, and GDC sessions
|
Read →
|
|
Creating randomized eye movement in ImpactJS
|
Read →
|
|
February #1GAM Game - My Mind Is Going
|
Read →
|
|
More tea...Silver Needle!
|
Read →
|
|
A potentially unwise newfound interest in tea.
|
Read →
|
|
Growing JavaScript trees for #1GAM
|
Read →
|
|
Still drawing... #onegameamonth
|
Read →
|
|
One Game a Month - Animatch progress
|
Read →
|
|
One Game a Month
|
Read →
|
|
Sweden update - snow and Finland and Russian food and stuff!
|
Read →
|
|
Splitting text into lines according to maximum width + vertical text scroll in JavaScript and HTML5
|
Read →
|
|
Selecting from multiple ship/character options before each level (more UI stuff)
|
Read →
|
|
How I ended up handling GUI elements in ImpactJS
|
Read →
|
|
Modified screen shaker and camera follow in ImpactJS
|
Read →
|
|
Saving game state with HTML5 localStorage and JSON - a rough working draft
|
Read →
|
|
Dabbling in UI
|
Read →
|
|
So long and thanks for all the fish.
|
Read →
|
|
Js13kGames entry finally submitted. Now I can think about something else, right? RIGHT?
|
Read →
|
|
KROOG - @Js13kGames entry
|
Read →
|
|
I made a Twitter logo in HTML5. It's like the ugly brother of the actual Twitter logo
|
Read →
|
|
New challenge: Keeping track of my own code
|
Read →
|
|
Curved laser beams with HTML5 canvas quadraticCurveTo() method
|
Read →
|
|
Making a laser beam entity in ImpactJS using HTML5 canvas stroke()
|
Read →
|
|
I relearned basic trig today...kind of...sort of...Let's just say my thing works and leave it at that.
|
Read →
|
|
Too many tiny functions?
|
Read →
|
|
Why I can't not optimize.
|
Read →
|
|
Getting around the HTML5 canvas ctx.fillText line break limitation
|
Read →
|
|
Made a rough Space Invaders clone. Annoyed at Chromium and its HTML5 audio bug.
|
Read →
|
|
Today was not as productive as it should've been - Multitouch and stuff
|
Read →
|
|
That thing where I said I was going to take my mind off of coding for a while? It didn't work.
|
Read →
|
|
This post is not going to talk about how to do anything. But it's still about (iOS)Impact
|
Read →
|
|
Directional swipe and double-click in ImpactJS
|
Read →
|
|
How much impact do ImpactJS timers have on performance? Plus implementing player speed boosts.
|
Read →
|
|
Swapping out animation sheets on state change in ImpactJS
|
Read →
|
|
Refining on-the-fly pit spawning in Impact
|
Read →
|
|
Procedural levels continued: randomized pits and performance enhancements
|
Read →
|
|
Experimenting with procedurally generated levels in ImpactJS
|
Read →
|
|
Making a player grow as they eat stuff in ImpactJS
|
Read →
|
|
My 5 favorite opening lines from books
|
Read →
|
|
I obviously have a thing for compound words and fire
|
Read →
|
|
I miss Alabama sometimes. Here are things that remind me of it.
|
Read →
|
|
Can we just stop being unappreciative jerks please?
|
Read →
|
|
iiNet TopGeek 2.0, Hippo Creek, & Diablo 3
|
Read →
|
|
The zombification of Adam Green
|
Read →
|
|
Affecting the world and other things smelling up our fridge - by Joseph Hewitt
|
Read →
|
|
A belated post about the first Guild Wars 2 Beta Weekend Event / @GuildWars2
|
Read →
|
|
Chat bot nostalgia - old conversation transcripts
|
Read →
|
|
Box2D, I have conquered you!!! (sort of)
|
Read →
|
|
From iOS to Windows Phone - I got a Nokia Lumia 800
|
Read →
|
|
What I should have read a few years ago.
|
Read →
|
|
Pre-ordering Guild Wars 2 Collector's Edition from EB Games
|
Read →
|
|
Box2D, you are torture.
|
Read →
|
|
Fun per genre - MMORPGs
|
Read →
|
|
Documentation, placeholder audio, and object interaction
|
Read →
|
|
I feel so rested right now it's amazing.
|
Read →
|
|
Entity states, animations, and other random stuff
|
Read →
|
|
Work, work
|
Read →
|
|
1pm breakfast after a 4am night - a JavaScript hangover
|
Read →
|
|
JavaScript lighting making slow progress
|
Read →
|
|
Working on JavaScript lighting
|
Read →
|
|
Entity spawning diagrams, dynamic attributes, and The Making of Prince of Persia
|
Read →
|
|
I wish I could remember this dream
|
Read →
|
|
JavaScript learning review
|
Read →
|
|
Gwen: Streamlining adjacency settings, performance, notifications, allegiance, etc
|
Read →
|
|
Sniffling and coding and level design (yes, again)
|
Read →
|
|
Heads up: going away. Not dead.
|
Read →
|
|
Levels and relaxed features
|
Read →
|
|
Today was a bug fixing and facepalming kind of day
|
Read →
|
|
Top down perspective vs isometric projection/2.5D
|
Read →
|
|
Level design, entity spawning, and art.
|
Read →
|
|
The long road to adjacency.
|
Read →
|
|
Getting my head around shallow vs deep copy
|
Read →
|
|
Path follow mostly working - on to detecting adjacent nodes
|
Read →
|
|
On luck and having awesome friends.
|
Read →
|
|
ARRAYCEPTION
|
Read →
|
|
An update on Gwen - we have path follow.
|
Read →
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|
Hello, Gwen.
|
Read →
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|
I slept! And next.
|
Read →
|
|
Registered for #AltDevConf 2012
|
Read →
|
|
Things on napkins.
|
Read →
|
|
I'm going to San Francisco for GDC 2012
|
Read →
|
|
Das Keyboard Model S Ultimate Silent - I am now a full mechanical keyboard convert.
|
Read →
|
|
GenghisCon 2012
|
Read →
|
|
Trent Reznor started this rant.
|
Read →
|
|
What I did last year
|
Read →
|
|
Just some first thoughts on Star Wars: The Old Republic/SWTOR
|
Read →
|
|
Linear vs nonlinear games
|
Read →
|
|
Finished Battlefield 3 single player campaign
|
Read →
|
|
Finished Deus Ex: Human Revolution and The Missing Link DLC
|
Read →
|
|
Building Adam.
|
Read →
|
|
2 weeks with the Razer BlackWidow mechanical keyboard: review/impressions
|
Read →
|
|
Should we be gamifying our lives?
|
Read →
|
|
What an awesome weekend. New keyboard and mouse, Fremantle, and a great run.
|
Read →
|
|
Discovr Music - not really the app for me
|
Read →
|
|
What annoyed me about Real Steel - and the one thing I really really liked.
|
Read →
|
|
My mouse went to mouse heaven, so I got Microsoft's Arc Touch mouse. First impressions.
|
Read →
|
|
Photos from EB Expo 2011
|
Read →
|
|
I got to Brisbane in one piece!
|
Read →
|
|
Redesigns and injuries go hand in hand
|
Read →
|
|
I'm going to EB Expo 2011 - with a media pass thanks to iiNet
|
Read →
|
|
Hello, MacBook Air. Where have you been all my life?
|
Read →
|
|
Pistol shooting session at Midland Indoor Shooting Range!
|
Read →
|
|
My favorite science fiction movies
|
Read →
|
|
ifttt: if this then that. Automate your social media task list.
|
Read →
|
|
Weird website contests, RPGs, and MMO gold-digging = my childhood
|
Read →
|
|
Cryonics and mind transfer
|
Read →
|
|
Deus Ex: Human Revolution - I've never been so into an FPS
|
Read →
|
|
Razer Blade gaming laptop - pleeeeeease come out in time for Guild Wars 2
|
Read →
|
|
HP TouchPad obtained
|
Read →
|
|
The Project Dust/From Dust trailer reminds me of something
|
Read →
|
|
Things I am most looking forward to this year
|
Read →
|
|
Boyfriend draws me on the Wacom Intuos4
|
Read →
|
|
Installing Windows 7 through Boot Camp with no Optical Drive on a Mac Mini
|
Read →
|
|
I fail at life and everything - installing my new Wacom Intuos4
|
Read →
|
|
The Mac App Store is fricking awesome. And new Mac Mini!
|
Read →
|
|
No, I don't want a fracking coupon.
|
Read →
|
|
Panasonic Insider Crew Home
|
Read →
|
|
Google+ - the next social networking hit or a messy mashup?
|
Read →
|
|
The Quantum Thief. Way over my head, going onto my re-read list.
|
Read →
|
|
LulzSec, Anonymous, and Hacktivism
|
Read →
|
|
X-Men: First Class was AWESOME...though that ending
|
Read →
|
|
Reading The Quantum Thief
|
Read →
|
|
Follow-up on my What's Up Pitches talk
|
Read →
|
|
Source Code - flawed, but good...and disturbing
|
Read →
|
|
2011 HBF Run for a Reason completed!
|
Read →
|
|
Sony does it again - password reset URL exploit
|
Read →
|
|
Visiting Melbourne
|
Read →
|
|
2011 Panasonic Home Entertainment Launch in Melbourne
|
Read →
|
|
Yay new monitor! BenQ GL2440 24" LED
|
Read →
|
|
Help me save Shaun from diabetes
|
Read →
|
|
Daisyworld
|
Read →
|
|
Stranger in a Strange Land
|
Read →
|
|
I'm going to Melbourne! Panasonic Insider Crew
|
Read →
|
|
More hotlinking, please
|
Read →
|
|
Runkeeper LIVE - great runner safety feature potential
|
Read →
|
|
I just moved to NAB. Crap.
|
Read →
|
|
iiNet TopGeek Final
|
Read →
|
|
I'm lucky - I have help. #snails
|
Read →
|
|
How does one draw an endearing snail?
|
Read →
|
|
Gypsy Tapas House - almost perfect, but...
|
Read →
|
|
The Gargoyle by Andrew Davidson - still sinking in.
|
Read →
|
|
Oh hai there, Kindle
|
Read →
|
|
iiNet TopGeek - Game Over (for me)
|
Read →
|
|
I have just been reminded how much our mailbox sucks.
|
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An overdue post about RIFT
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World War Z by Max Brooks = Apocalyptic Goodness
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Michael Buble in Swan Valley was AMAZING
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Stop Cancelling TV Series
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Toaster - My iiNet TopGeek Challenge 2 Entry
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Cookie-cutter MMO questing systems.
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MAXIMUM DOG - Canine Zombie Protection Suit
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Finally finished Oryx and Crake by Margaret Atwood
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Photoshop challenge - Make an HTC 7 Mozart photo look good!
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My gaming rut and mobile games
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I made it into TopGeek Top 20 :)
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GenghisCon 2011 - Awesomeness!
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I watched Buried last night
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Claiming belief vs knowledge
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My most memorable reads
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Dinner at The Atrium at Burswood - it sucked.
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How to buy a US-only Kindle eBook in Australia
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Watched Tron: Legacy
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D&D and Speed Fighting
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Top Geek...and I cancelled my Vodafone plan
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Busy weekend - Atrium at Burswood, D&D, and Jarrahdale Hike
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Panasonic Insider Crew keeps telling me I'm special. Must be true.
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Proclamation of undying love - vividwireless
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Harry Potter and the Deathly Hallows: Part 1
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What NASA's big announcement SHOULD have been
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Removing blemishes in Adobe Camera RAW
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Perth Dachshund UN - 47 Dachshunds having a vigorous debate
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Pre-ordered Harry Potter tickets. Need wizard's hat.
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Ebony & Ivory makeup launch and Slovakian ballet
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NaNoWriMo has begun. Day 1 - 2,583 Words
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Ghosting it up - Party at the Prison
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Morning schedule fail - and Halloween party at the Fremantle Prison!
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NaNoWriMo 2010 - National Novel Writing Month
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Rearranging my schedule
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What happened to the kvass...and the Mad Hatter's Tea Party challenge
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Fruit-eating goal setting
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Keeda is infected. Zombie virus?
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Attempt at kvass-making
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Neighborhood Photos
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Laser Eye Surgery
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Laser Eye Surgery is a-Go!
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Fremantle-y Day
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Tweetie 2 Freaky Keyboard - Still Worth It
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Stargate Universe Looks Promising
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Lion King PC Game Nostalgia
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A Bad Run - Running in the Heat
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Derren Brown Guesses Lottery Numbers
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Women's Classic 5km Race
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Jim Sparks - Alien Abductee
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Finished Emergency
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EMERGENCY - "This book has the slight possibility of maybe helping you to save your life one day."
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My First Ever Global Game Jam
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Battlestar Galactica is the Awesomest Thing Ever!
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