We're more than halfway through the #1GAM year! What I've made so far.
I looked at my One Game a Month profile just now and realized that we are halfway through the year. That’s six games made so far! I’ve tried to pick projects that will help me learn something new each month. I figured I’d do a quick recap of what I’ve done so far:
May - For Game of Snails I learned about Node.js, Socket.IO, Mongoose, and how client-server communication is implemented in general in regards to JS games. I also learned a bit about snail genetics and creating breeding systems. This project was important for me because the idea for this game has been in my head for years and I never had the ability to implement it before. I hope to keep building on the very rough draft.
July - In July I’m attempting to build on the June game to learn how to make rudimentary board game AI, but it’s slow going. I’ve gotten randomized movement working, but to me that’s not really AI in any sense of the word. Let’s hope I get somewhere by the end of the month.